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<a href="#nested-classes">类</a> &#124;
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<div class="title">pcl::apps::RenderViewsTesselatedSphere类 参考</div>  </div>
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<p><b>Class</b> to render synthetic views of a 3D mesh using a tesselated sphere NOTE: This class should replace renderViewTesselatedSphere from pcl::visualization. Some extensions are planned in the near future to this class like removal of duplicated views for symmetrical objects, generation of <a class="el" href="structpcl_1_1_r_g_b.html" title="A structure representing RGB color information.">RGB</a> synthetic clouds when <a class="el" href="structpcl_1_1_r_g_b.html" title="A structure representing RGB color information.">RGB</a> available on mesh, etc.  
 <a href="classpcl_1_1apps_1_1_render_views_tesselated_sphere.html#details">更多...</a></p>

<p><code>#include &lt;<a class="el" href="render__views__tesselated__sphere_8h_source.html">render_views_tesselated_sphere.h</a>&gt;</code></p>
<table class="memberdecls">
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类</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structpcl_1_1apps_1_1_render_views_tesselated_sphere_1_1cam_pos_constraints_all_true.html">camPosConstraintsAllTrue</a></td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:aa5d756feaa4d60c535ca7c3574ce54d4"><td class="memItemLeft" align="right" valign="top"><a id="aa5d756feaa4d60c535ca7c3574ce54d4"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>setCamPosConstraints</b> (boost::function&lt; bool(const Eigen::Vector3f &amp;)&gt; &amp;bb)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setGenOrganized</b> (bool b)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setResolution</b> (int res)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setUseVertices</b> (bool use)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setRadiusSphere</b> (float radius)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setComputeEntropies</b> (bool compute)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setTesselationLevel</b> (int level)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setViewAngle</b> (float angle)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>addModelFromPolyData</b> (<a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkPolyData &gt; &amp;polydata)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>generateViews</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>getPoses</b> (std::vector&lt; Eigen::Matrix4f, Eigen::aligned_allocator&lt; Eigen::Matrix4f &gt; &gt; &amp;poses)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>getViews</b> (std::vector&lt; <a class="el" href="classpcl_1_1_point_cloud.html">pcl::PointCloud</a>&lt; <a class="el" href="structpcl_1_1_point_x_y_z.html">pcl::PointXYZ</a> &gt;::Ptr &gt; &amp;views)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>getEntropies</b> (std::vector&lt; float &gt; &amp;entropies)</td></tr>
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Private 属性</h2></td></tr>
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std::vector&lt; Eigen::Matrix4f, Eigen::aligned_allocator&lt; Eigen::Matrix4f &gt; &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>poses_</b></td></tr>
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std::vector&lt; <a class="el" href="classpcl_1_1_point_cloud.html">pcl::PointCloud</a>&lt; <a class="el" href="structpcl_1_1_point_x_y_z.html">pcl::PointXYZ</a> &gt;::Ptr &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>generated_views_</b></td></tr>
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std::vector&lt; float &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>entropies_</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>resolution_</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>tesselation_level_</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>use_vertices_</b></td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><b>view_angle_</b></td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><b>radius_sphere_</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>compute_entropy_</b></td></tr>
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<a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkPolyData &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>polydata_</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>gen_organized_</b></td></tr>
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boost::function&lt; bool(const Eigen::Vector3f &amp;)&gt;&#160;</td><td class="memItemRight" valign="bottom"><b>campos_constraints_func_</b></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">详细描述</h2>
<div class="textblock"><p><b>Class</b> to render synthetic views of a 3D mesh using a tesselated sphere NOTE: This class should replace renderViewTesselatedSphere from pcl::visualization. Some extensions are planned in the near future to this class like removal of duplicated views for symmetrical objects, generation of <a class="el" href="structpcl_1_1_r_g_b.html" title="A structure representing RGB color information.">RGB</a> synthetic clouds when <a class="el" href="structpcl_1_1_r_g_b.html" title="A structure representing RGB color information.">RGB</a> available on mesh, etc. </p>
<dl class="section author"><dt>作者</dt><dd>Aitor Aldoma </dd></dl>
</div><hr/>该类的文档由以下文件生成:<ul>
<li>apps/include/pcl/apps/<a class="el" href="render__views__tesselated__sphere_8h_source.html">render_views_tesselated_sphere.h</a></li>
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